• Carlow STEAM+ Programs Blogs now available.

    Circuit Blocks Get Gritty

    A Home for Speck

     

     

    "Building" Strong Minds and Bodies

    Applying engineering skills in physical education and swim classes

    allows students to develop an intuitive understanding

    before they are called to apply these skills to an academic task. 

    PreK Balance Beam

    Pre K students build and traverse a balance beam track.

     

     

    Pool Crossing

    An unexpected place for an engineering challenge?

    Design a float and successfully cross the pool, then send the materials back!

     

     

     

    Carlow CREATE Lab Satellite hosted the 2016 Satellite Network Retreat, with our partners from CMU,

    WVU, West Liberty University, Marshall University, Georgia Tech, and Southern Utah University.

    Exploring Social VR

    Exploring Social Virtual Reality with Ali Momeni, Associate Professor of Art, CMU

     

     

    Make Way for Finches

    Testing a Finch Robot Program

    Students in third grade work with our friends at Bird Brain Technologies to explore robotics by writing code to control Finch Robots

     

     

     

    The CREATE Lab Satellite Network is expanding. In September 2016, we welcomed satellites from Utah and Atlanta, Georgia.

    Learn more about our Carlow CREATE Lab Satellite.

     

     

     

     

     ReCharge Academy

     

     Carlow hosts the REcharge Labs Academy. Thirty participants are exploring ways to teach with wind and solar power. 

     

     

     

     

     

    Tech Fair 2016

    Technology Fair, May 2016,  sharing Arts and Bots Projects "Poetry in Motion" and "Culture in Motion"

     

     

     

     

     

    ITEEA

    Sharing our STEAM+ Curriculum at the International Technology and Engineering Educators Association, Washington. DC, 2016

     

     

    Satellite Banner

    STEAM+ Initiative

    We recognize the value of interdisciplinary investigation,

    and the inspiration that results

    from the convergence of different disciplines.  

     

    The goal of STEAM+

    Merge diverse standards

    into a captivating experience

    that integrates new concepts

    into students’ existing understanding.

     

     

     

    Students at work maintaining the garden.

    Cultivating the garden.

     

    STEAM Showcase 2015, St. Agnes Center

    STEAM Showcase 2015, St. Agnes Center

     


    The STEAM+ Curriculum

    During summer 2015, a team from The Campus School Faculty completed a grant-funded project to describe elements of our STEAM+ Curriculum. The team composed a document providing a sample of activities comprising our STEAM+ offerings. Click on the links below to read the project introduction and examine components of our program. Items listed are representative samples of lessons, activities and projects which integrate disciplines and incorporate aspects of engineering and technology. The matrix is a living document, changing in response to student needs and new research in the fields of cognition and education.

    STEAM+ Curriculum Introduction

    STEAM+ Curriculum

     


     

    STEAM+ is a program of partnerships

     

    STEM Excellence Pathway Seal

     

    Carnegie STEM Excellence Pathway Partner 

    In the fall of 2015, The Campus School embarked on an evaluation of its STE(A)M offerings using an instrument provided by the Carnegie Science Center. We have looked at our strengths and challenges and set goals for advancing our STE(A)M Education program. Click here for a list of other Pathway Partners.

     

     

     

     remake learning logo

     

    A member of the Remake Learning network

    The Campus School and Carlow University have joined with partners in the Remake Learning Network, a program of The Sprout Fund, to shape the future of learning in the greater Pittsburgh region.

     

     

     

     

     CREATE Lab Logo

    Carlow University CREATE Lab Satellite

    The Satellite at Carlow University represents a partnership with The Campus School of Carlow University, Carlow's Education Department, and Carnegie Mellon University's CREATE Lab. The satellite focuses on STEAM Education practices uniting principles of high performance learning through the lens of a scholar-practitioner model. Its target population includes PreK-8 learners and classroom teachers, Carlow University undergraduate and graduate teacher candidates, and higher education faculty from multiple disciplines. 

     

     For more information, contact Suzanne Ament , Project Coordinator

     


     

     

    Current CREATE Lab Projects

     

     

    Message from Me -- communicate the activities of the day with families through text and images.

    Message from Me Kiosk

    The Message from Me kiosk

     

    Children's Innovation Project -- develop persistence and inquiry strategies through the medium of circuitry.

     Sketching a circuit

    Designing and sketching a circuit in kindergarten.

     

    Arts and Bots -- Use a programming language to activate sensors and motors to bring a concept to life.

     

    Fifth grade programming with the Hummingbird Kit and SNAP software

    Hummingbird

     

    Arts and bots -- the BIG picture.

    Arts and Bots Panorama

     

     

    Arts and Bots -- Poetry in Motion

    Seventh Grade Language Arts students created robots to represent selected poems. The challenge required students to program the SNAP language to activate motion, lights, and vibration aspects of the Hummingbird Kit in a structure or diorama that illustrated themes of their chosen poems.

    Poetry in Motion SNAP Programming Poetry in Motion Consruction Poetry in Motion Lights Poetry in Motion Build

     

     

     

    GigaPan -- capture gigapixel panoramic images for close study and sharing with the world community. Click on the links to explore details of each image.

     Students in Fourth Grade World Language classes create an environment for living a language.

    Ducky World 2014-15-- Lyon and Orleans, France  

    Click to view the panoramic image.

     

     

     

     

     

     

     

     

     

    Ducky World 2015-16-- Chichicastanengo and Solola, Guatemala

    Ducky World Guatemala

     

    Check out these precursor images from Mme. Linda's adventures in Guatemala:

    One of our first GigaPan landscapes:  El cemetario y los volcanes .

    Look for the hidden vocabulary: Kie Balam Spanish School

     

     

    Life in The Gilded Age. Eighth grade students are preparing to take a pair of images contrasting facets of life in the upper classes and working classes on their trip to Henry Clay Frick's home, Clayton and the remains of the Carrie Furnaces.

     Students learn to use GigaPan cameras

    Click here look at an explorable image on the GigaPan site: Life in the Gilded Age

    Students prepared masks bearing facts about life in the upper and lower classes. Their posters highlight important events of the Gilded Age.

    Come back often -- we are in the process of editing in detail shots -- it was a bright, bright day.

     

    Main aisle

    Two GigaPan views of The 2016 STEAM Showcase:

    From above

    From ground level

     

     

    Carlow University Spring Professional Development Institute, 3.18.16

    "Using GigaPan High Definition Panoramas to Expand Student Experience" (Suzie Ament and Linda Wallen)

    The Parlor (Parlor Series Yetta 12)

    The Studio (Parlor Series Studio R)


     

    Outreach 

    Members of The Campus School faculty have shared STEAM+ strategies at local, state and national venues:

     

    • How to Solve a Problem You've Never Seen Before, Pittsburgh Association of Independent SchoolsKiski School, Saltsburg PA 2009
    • Flatland, An Interdisciplinary Exploration in Geometry, Literature and Social Studies, Pennsylvania Council of Teachers of Mathematics, State College PA, 2011
    • Exploring the Towers of Hanoi: integrating Math and Social Studies, Pittsburgh Association of Independent Schools, Shadyside Academy Senior School, Pittsburgh PA, 2011
    • Developing 21st Century Skills, Scholar Practitioners' Joint Meeting of The Campus School and the Carlow University Department of Education, Pittsburgh PA, 2011
    • Hills, Steps and Slopes, National Association of Laboratory Schools Conference, Pittsburgh PA, 2013
    • Using Robots to Teach Mathematics, National Association of Laboratory Schools Conference, Pittsburgh PA, 2013 
    • Getting to the Root of STEM, Pittsburgh Association of Independent SchoolsSewickley Academy, Sewickley PA 2013
    • Using Fantasy Football to Teach Mathematics, Pittsburgh Association of Independent Schools Conference, Sewickley Academy, Sewickley PA 2013
    • Roots of STEM, National Catholic Education Association, Pittsburgh PA, 2014
    • Girls for Engineering, Math, and Science, Virginia Children's Engineering Conference, Richmond VA 2014
    • Roots of STEM, STEAM Showcase, Carlow University, Pittsburgh PA, 2015
    • STEAM at the Carlow Satellite, CONTEXT Conference / Remake Learning Rally, WQED Studios, Pittsburgh PA 2015
    • Branching Out: growing a STEAM Partnership, International Association of Laboratory Schools Conference, Chicago IL, 2015
    • Branching Out: growing a STEAM Partnership, National Science Teachers Assocation STEM Conference, Minneapolis MN, 2015
    • STEAM+ Curriculum Project, International Technology and Engineering Educators Association, Washington DC, 2016
    • STEAM+ Curriculum Project, ABC Create Showcase, New Kensington, PA 2016
    • Using GigaPan High Definition Panoramas to Expand Student Experience, Carlow University Spring Professional Development Institute, 2016
    • Integrating CIP and GigaPan for Early Learners, REcharge Academy, Pittsburgh PA 2016
    • STEAM+ Curriculum Project, AIU STEAM Showcase, Pittsburgh PA 2016
    • Roots of STEM, International Association of Laboratory Schools Directors' Tour, Carlow University, Pittsburgh PA 2016

     

     

     

     

     

     

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